This four-player party game pits you and your fellow guests against one another in a deranged contest of survival. Collect gems from around the Victorian manor, but be careful — rumor has it that when night falls, the manor’s guests will turn into monsters!
Awards and Recognition
The Team
Tan Tian Shou
BA in Game Design
Role: Producer, Mechanics Programmer
Sean Tan Chuan Wei
BA in Game Design
Role: Design Lead, Level Designer, UX Designer
Ivan Ho Han Kit
BS in Computer Science in Real-Time Interactive Simulation
Role: Technical Lead, Networking Programmer, Scripting Programmer
Tan Yun Yang
BFA IN DIGITAL ART AND ANIMATION
Role: Art Lead, Monster Artist, Rigger, Animator, UI Artist
Malody Hoe Kau Wee
BS in Computer Science and Game Design
Role: Serialization Programmer, Material Programmer, Particle Programmer, Networked Gameplay Programmer
Joseph Cheng
BS in Computer Science in Real-Time Interactive Simulation
Role: Animation Programmer, VFX Artist
Tan Heng Chee
BS in Computer Science in Real-Time Interactive Simulation
Role: Vulkan Programmer, Build Automation
Chong Wei Xiang
BS in Computer Science in Real-Time Interactive Simulation
Role: Shadows/Lighting Programmer
Muhammad Izha Bin Rahim
BS in Computer Science and Game Design
Role: Audio Programmer, Musician, Editor Programmer
Simon Maximilian Gay
BFA in Digital Art and Animation
Role: Character Artist, Rigger, Animator
Tan Sze Yew
BFA in Digital Art and Animation
Role: Environmental Artist