The BA in User Experience and Game Design degree program requires completion of at least 240 credits with a cumulative GPA of 2.0 or better. The program usually spans 11 trimesters of 14 weeks each within a total of four academic years.
This is a sample sequence of courses for a student in the 2024-2025 academic cohort. This sequence should not be used for advising purposes; please contact your Student Life and Advising Counselor to receive a copy of this program’s Curriculum Flowchart.
Sample course sequences for cohorts before the 2024-2025 academic year can be found in previous versions of the Course Catalog.
Trimester | Module Title | Module Credits |
---|---|---|
Year 1, Trimester 1 | Introduction to Design Process | 7 |
Principles of Interactive Design | 7 | |
Introduction to Psychology | 5 | |
Introduction to Computer Technology & Programming | 7 | |
Introductory Probability and Statistics | 5 | |
Sub-Total for Year 1, Trimester 1 | 31 | |
Year 1, Trimester 2 | Introduction to Digital Production | 7 |
Game Design Process | 5 | |
Cognitive Psychology | 5 | |
Storytelling | 5 | |
Programming Foundations | 7 | |
Sub-Total for Year 1, Trimester 2 | 29 | |
Year 1, Trimester 3 | User Experience Design 1 | 6 |
System Design 1 | 5 | |
Scripting Languages | 5 | |
Fundamentals of Music and Sound Design | 5 | |
Sub-Total for Year 1, Trimester 3 | 21 | |
Year 2, Trimester 1 | Project 2 | 7 |
User Research 1 | 5 | |
Advanced Scripting | 5 | |
Pre-Calculus with Linear Algebra and Geometry | 7 | |
Sub-Total for Year 2, Trimester 1 | 24 | |
Year 2, Trimester 2 | Project 2 (cont.) | 7 |
Level Design | 7 | |
Game Design 1 | 5 | |
Introduction to Applied Math and Physics | 5 | |
College Success for Designers | 1 | |
Sub-Total for Year 2, Trimester 2 | 25 | |
Year 2, Trimester 3 (OIP) | Design Elective | 5 |
Game Feel | 5 | |
Art Processes | 5 | |
2D Raster Graphics for Designers | 5 | |
Sub-Total for Year 2, Trimester 3 | 20 | |
Year 3, Trimester 1 | Project 3 (part 1) | 7 |
Game Design 2 | 5 | |
User Research 2 | 5 | |
Introduction to 3D Production for Designers | 5 | |
Sub-Total for Year 3, Trimester 1 | 22 | |
Year 3, Trimester 2 | Project 3 (Part 2) | 7 |
Integrated Digital Design | 5 | |
Game Design 3 | 5 | |
Professional Communication | 5 | |
Career and Professional Development | 5 | |
Sub-Total for Year 3, Trimester 2 | 27 | |
Year 3, Trimester 3 | Design Elective | 5 |
Any Psychology module | 5 | |
Any English module | 5 | |
Any Humanities and Social Sciences module | 5 | |
Project Management | 5 | |
Sub-Total for Year 3, Trimester 3 | 25 | |
Year 4, Trimester 1 | Project 3 (Part 3) or Project 4 or Internship 1 | 8 |
Sub-Total for Year 4, Trimester 1 | 8 | |
Year 4, Trimester 2 | Project 4 or Project 4 (cont.), or Internship 1 or Internship 2 | 8 |
Sub-Total for Year 4, Trimester 1 | 8 | |
Total for 4-Year Program | 240 |