Video games aren’t just entertainment — they’ve evolved into complex software systems that push the limits of what computers can accomplish. The Bachelor of Science in Computer Science in Real-Time Interactive Simulation prepares you to build and optimize the technology at the core of these systems — from graphical algorithms to level editors to physics engines.
Through an in-depth study of mathematics and computer science — combined with real-world projects where you design and program your own fully playable games from start to finish — this program transforms you into an efficient software developer, able to understand, communicate, and solve problems at every stage of the development process.
Developers from all over the world have made their marks on the software engineering, enterprise technology, and video game industries after earning a BS in Computer Science in Real-Time Interactive Simulation degree from DigiPen. Will you join them?
For Degree Requirements and Sample Course Sequence, please refer to the Course Catalog.
Topics Covered
Students in the BS in Computer Science in Real-Time Interactive Simulation program will learn how to: